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Program for tournament management.
Tournament management software for various sports that uses a swiss pairing system. Program invented for tournament organizers. It assists in managing events, calculates standings, ratings, supports printing and checking player cards. If something goes wrong during the tournament, it is possible also to enter pairings manually. The project is written in Java SE designed for PC and J2ME for mobile phones.
Conway's Game of life cross-platform implementation.
Conwlife is a Game of life implementation. Game of life is a popular mathematics game that was invented by John H. Conway in 1970. It's have very simple rules which lead to the creation of beautiful and amazing patterns. Android version
Original turn-based strategy wargame & boardgame
Do you enjoy the fun of playing Risk but you've often felt limited by its simplicity? Are you curious about wargames but daunted by complex rules and extreme realism? Then Retaliation is the game for you: easy to learn, fast to play and yet challenging, and never repeating. Retaliation is being developed both as a board game and as a computer game. The Scenario editor has been developed and made available as open-source. The AI editor is being developed.
Read and write PGN format and test moves for legality.
This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess-playing programs. The code has gone through extensive analysis using the llvm/clang compiler and reports no issues at this time. To use the code as a "framework" you would undefine "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own.
A development environment focused on modding
Cheat Engine is an open source development environment that’s focused on modding, or modifying single player games running under window so you can play them according to your personal preferences. You can make games harder or easier as you wish, through various mod options. It also comes with many other features to help debug games and other applications, and protect your system by letting you inspect memory modifications by backdoors. Cheat Engine also comes with extensive scripting support, so experienced developers can create and share their own applications with ease.
Spring is a free RTS engine developed for Windows, Linux and Mac OS X.
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Sourceport of the classic Descent Level Editor
SDLDevil is a Sourceport of the Descent Editor for Vertices Items and Levels originally written by Achim Stremplat for DOS. SDLDevil is a Leveleditor for the classic computer games "Descent" and "Descent 2" by Parallax Software. It keeps the original user interface and the original "feel" while running on modern platforms (primary targets are Linux and Windows). Also a lot of bugs got (and get) fixed which were present in the original program.
Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bones of the skeleton. The interaction area defined for this pointer is attached to another one of the skeletons, therefore the visitor is free to move in the space defined.
Make games with Lego-like building blocks
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
The carnage engine is a simple C++ wrapper over SDL and SDL_mixer. It does feature: BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine.
FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
xna map editor game studio. xnamegs allows you to design your games quick and painlessly. You have a visual editor to quickly edit/create your levels. A property grid allows you to quickly edit attributes. The compiler will build the basic game.
STO Keybind Application creates complex keybinds for STO Game.
The STO Keybind Application allows you to create complex sets of keybinds for the Star Trek Online Game. It does this by creating a text file that is then imported into the game using an in-game command. The graphical interface of this application allows you to configure your keybinds without any knowledge of how the text file format works. There are example videos through the HELP button that is in the application.
Nurikabe, a great game.
Nurikabe is a game of mental development, which consists of a board where you have to put "buildings" and "streets" so that all the "streets" are reported, and the "buildings" do not come together. The "buildings" are defined by a number indicating the number of squares occupied by the "building" on the board. The application shall propose such boards, to assist the player to solve, explain step by step how to solve it, and make the resolution of the board. NOW ALSO IN ANDROID and in Windows 8.
EE Keeper is a saved game editor for Baldur's Gate Enhanced Edition.
EE Keeper is saved game editor for Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. This project is a continuation of Shadow Keeper, originally released by Aaron O'Neil in 2000 for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This version will still work with the original BG2. Currently, it will only work natively on Windows, although it has been tried through Wineskin on Mac OS X and currently works, though no guarantee is in place that this will continue to be. Maximising that support is a priority, however. Unless otherwise stated, EE Keeper will be archived in Zip format and uploaded. Any support ticket that is created should be watched in case any extra information is needed. If you do not plan to keep and eye on your ticket and you have an account on the official Baldur's Gate forum, please be sure to provide your user name with the ticket in case any further information is required.
In the field of Game Editor learning from a live instructor-led and hand-on training courses would make a big difference as compared with watching a video learning materials. Participants must maintain focus and interact with the trainer for questions and concerns. In Qwikcourse, trainers and participants uses DaDesktop , a cloud desktop environment designed for instructors and students who wish to carry out interactive, hands-on training from distant physical locations.
For now, there are tremendous work opportunities for various IT fields. Most of the courses in Game Editor is a great source of IT learning with hands-on training and experience which could be a great contribution to your portfolio.
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