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This course is a place to capture information that could be helpful for people interested in migrating code from MATLAB™ to Julia, and also those who are familiar with MATLAB and would like to learn Julia. It is meant to supplement existing resources, for instance the noteworthy differences from other languages page from the Julia manual. However this wiki intends to be more comprehensive, and to be structured in such a way as to make it easy for one to find answers to questions like: All of the content here is geared towards someone with a MATLAB background. In general This course assumes that the reader is well acquainted with the fundamentals of MATLAB and any aspects of that product that they are interested in seeing the Julia equivalent(s) for. This course is not intended to be a resource for learning MATLAB! In contrast, we do not assume any knowledge of Julia, but leave general purpose introductions to the language to other resources (see Related Resources below for some of these). The course contains distinct sections offering readers different ways to approach learning how to use Julia from the point of view of a MATLAB user. This part provides a guided tour of Julia intended to orient a typical MATLAB user to some of the most significant aspects of Julia, emphasizing what might be some of the more unexpected differences and also highlighting some of the areas where Julia has particular strengths relative to MATLAB.
This course is about the Lua programming language, inspired by and based on Paul Graham's work On Lisp. You should be familiar with the Lua language. Familiarity with the Lisp language is recommended but not required (I'm not too familiar with it myself but I've read introductory tutorials before and On Lisp does a pretty good job of explaining in English what the code snippets do). On Lisp is an advanced Lisp tutorial showing the reader Lisp programming best practices. Lisp is a language suited for functional programming. The purpose of This course is to investigate whether Lua can be used for similar functional programming tasks as Lisp, and whether Lua might actually be a "better" Lisp. To do that I've attempted to duplicate (in Lua) all the code snippets featured in On Lisp, among other things. The chapters here have a one-to-one correspondence with On Lisp, wherever possible. On the side note, the Lua Programming language is used in the creations of add-ons for the ever popular MMORPG World of Warcraft.
interp is a powerful programming language, a testing platform, and a development framework. It is targeted for Linux/Unix-based systems, yet remains adaptable to less powerful embedded systems that were never intended to host a programming language.
scientific programming language and graphics
Yorick is an interpreted programming language for scientific simulations or calculations, postprocessing or steering large simulation codes, interactive scientific graphics, and reading, writing, or translating large files of numbers.
Dao Language for Scripting and Computing
Dao is a lightweight and optionally typed programming language with many interesting features. It includes features that can make concurrent programming much simpler. It has well designed programming interfaces for easy embedding and extending.
In the field of Programming Language III learning from a live instructor-led and hand-on training courses would make a big difference as compared with watching a video learning materials. Participants must maintain focus and interact with the trainer for questions and concerns. In Qwikcourse, trainers and participants uses DaDesktop , a cloud desktop environment designed for instructors and students who wish to carry out interactive, hands-on training from distant physical locations.
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